Excited about participation in the Co-Design Roundtable at the Human-Centred Cognitive Assistance Lab of the University of Bremen.

—   http://hcc.uni-bremen.de/codesign2017/roundtable

Just wondered how we approach environmental psychology, visual perception, and design in terms of everyday behaviors of home inhabitants…

Oh, and the roundtable is just part of a larger international initiative that tries to look beyond what we know about cognition and design (http://hcc.uni-bremen.de/codesign2017/)… Surely of interest for many disciplines…

On 9.12.2016, (after several years of research and work) I successfully defended my dissertation “Tabletop Interaction Beyond Touch – Interaction On, Above, Around, and Across Surfaces” :-)

The doctoral hat was waaaay to big (as you may have seen if you already have had a glimpse on the facebook post). However, it was equipped with quite a lot electronics (“under the hat”) and “interesting” functions and they still work… ;-)

Facebook: HCM-Lab post

Today we’re releasing Environs version 0.9.9.3 with some bug fixes.

  • Updated: Debug exception handling
  • Added: Limit Mediator max sendqueue items to 6000
  • Updated: Disposal of DeviceBase.UdpListener
  • Fixed: Crash in native layer due to (race condition in) device management list item access through DeviceBase
  • Added: string class to Tracer for debugging

Have a look at the CHANGELOG.md for an exhaustive list of changes.

Environs version 0.9.8.7 has been released with a complete rework of stunt connection establisher in Mediator layer so as to enable concurrent ongoing stunts. As part of this, the mediator protocol changed to V8. Unfortunately, sequential stunts as used in prior protocol versions conflicts with the new concurrent stunt approach. Hence stunt connections for earlier protocol versions are not supported anymore by our public mediator service. (However, feel free to build and use your own mediator server with earlier revisions of Environs if for any reason you still need that functionality).

  • Added: Mediator server use cached decrypt key
  • Added: Mediator layer high priority queue
  • Fixed: Bug in stunt channel establisher
  • Updated: Mediator client layer send thread usage
  • Reworked: Concurrent stunt implementation
  • Fixed: Bug in Mediator layer compress algorithm
  • Updated: Disposal of concurrent stunt sockets
  • Updated: Stunt locks
  • Updated: Code for concurrent stunt in mediator layer

Have a look at the CHANGELOG.md for an exhaustive list of changes.